Interior Designing is a visual form of art that can be very subjective. When designing, a designer must cater to every need of their client while paying attention to the minutest details. The subjectivity of the design arises from the intrinsic factors such as age, gender, beliefs, socio-economic background and so on of a client as well as extrinsic factors such as the people they interact with, the locality they live in and so on. And even if, the interior designer does meet every expectation of the client, there is an added pressure that the visualised design must translate to the site itself.
Today to assist interior designers there are various tools used in practice. Interior designers can create 2-D layouts and 3-D renders before implementing the designs on the site. Designs can vary from modular, where the home has more of mainstream furniture and fittings, to intricate where the design consists of minute details in every aspect of the development.
With this, we now shift to the tool of discussion: “Houzz Pro: Life-Sized Walkthroughs”.
Houzz, founded in 2009 and located in Palo Alto California, is an all-in-one solution for both individuals interested to design their homes as well as professionals from the industry. Their offerings range from providing design inspirations, home products like furniture, to connecting individuals with professionals. They also offer Houzz Pro for industry professionals with designing tools along with CRM capabilities. For the purpose of this critique we will analyse the Augmented Reality offering Houzz Pro called “Life-Sized Walkthroughs”.
Traditionally, in a home designing process, first comes a 2-D top view layout which is used as the floor plan. This floor plan is to place all the furniture and fittings in the house with their respective dimensions to optimise utility and maintain aesthetics. Once this is done, the next step is to create a 3-D image render of the house which gives more detail on how the rooms would exactly look like. This image is then used as a reference point for updates, modifications and implementation. And while these images are very useful and have a significant advantage over the 2-D layouts, the one significant drawback of these images is that they still cannot perfectly replicate how these designs would look in the real-world.
The Houzz Pro application overcomes this drawback of 3-D rendered images, by using Augmented Reality to place the designs in the real world for more accurate visualisations. Below is a short demo from Houzz about the AR tool called “Life-Sized Walkthroughs”, released on March 29th, 2022:
There is a short tutorial on how the AR feature for this app can be used:
From the previous video we see that for the feature to be used, we need to first have the 3-D model of the house we want to view in Houzz Pro. Here is a video of how a 3-D Floor Model is built in Houzz Pro:
All the three the videos show how the Houzz Pro’s Life-Sized Walkthroughs Feature can be implemented.
Additional Resource: Best Practices for Houzz Pro’s Life-Sized Walkthroughs Feature
These offerings are a new step in the process of interior designing. Interior designing has been supported by many technological advancements like modelling and rendering but these advancements are in the number of features provided by the application and the performance of the application. The Houzz Pro “Life-Sized Walkthroughs” is not an advancement but an innovation which uses existing AR technologies and repurposes it for an entirely new use-case.
In my opinion, for an application to be a good use of a technology, it must add value to its users and be accessible to a large set of users. Both are true in the case of Houzz Pro “Life-Sized Walkthroughs”. The application gives its users more information about the design by replicating it in the real world, thus bringing the imaginations to life (albeit virtual). This enables better understanding of the design as well as virtual demonstration of what the space would look like. The “Life-Sized Walkthroughs” is a use-case which can affect an entire industry rather than a small subset of users. There are multiple sets of users (which are discussed in the next section) who can benefit from using the application, and the benefits of using the application can be both tangible and intangible. The tool can also be a way to make money for some sets of its users, while a way to save money for some other sets of its users.
While the AR technology has existed in different forms, this particular use-case is important as it could be a new step or replace an entire step in the designing process.
The intended users for this can be classified into the following categories:
In conclusion, Houzz Pro’s “Life-Sized Walkthroughs” feature is a step in the right direction. Plus, given the extensive power of handheld devices, enabling this feature on mobile devices and making it accessible is an achievement. While user adoption maybe low today, as the feature has just released 7 months ago, I am certain that this will inspire a wave of technologies of AR/VR in the field of interior designing.